Starts great, ends badly
First few levels are fun but by mid-game the days-long (sometimes a week) build times, PvP unit imbalance (especially if you play Rebels), and poor matchmaking (constant attacks by higher level players) make investing time and money into the game futile unless you enjoy practically running in place. Frustrating since I really wanted to like this game and the basics are there for a great experience. Not quite pay-to-win but close.
Moofdoggy about
Star Wars™: Commander, v4.1.0